Declarer Play (3): More on play

Planning the
Play of the Hand
- Introducing the SWOT
Plan
- Making winners. How to
play combinations of cards
- Establishing tricks in a
long suit. How do I know if a suit will break kindly?
- Other factors when
making a plan. Finessing, the danger hand and the hold-up
Detective
work by declarer
- Clues from the opening
lead and the opponents’ bidding
- Fourteen hands where the
clues available change the way declarer should play
Case studies
(1): 12 hands illustrating declarer play
- Twelve hand which
illustrate the different techniques in no trump play
Case studies
(2): 12 more hands
- Twelve further hands on
no trump play. The practical way to test your knowledge
Case studied
(3): 8 hands
- Eight hands showing
different techniques to be used in suit contracts
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